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How to make a Game like Combat AI for Action-Adventure Games Tutorial [Unity/C#] [GOAP]

Combat AI for Action-Adventure Games Tutorial [Unity/C#] [GOAP] In this tutorial, we make a planning combat AI system in Unity and C#. I explain GOAP on a technical level, then what I made and why, and how it can be improved. Feel free to fork the repository and learn from it or improve on it (it's definitely incomplete): http://ift.tt/2ilS7GR I'm going to keep using Unity/C# in tutorials for the sake of consistency and simplicity, though I may use Unreal in the future, we'll see :) Last week's "How Games Work" video on this…continue reading →