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How to make a Game like Discussion: What’s next? – Making a Simple Game in Unity

Discussion: What's next? - Making a Simple Game in Unity WARNING: This video contains talking and only talking. Also, a little preview of a simple little mobile game I'm working on. Where do we go now? Do we continue our little game or move on to the Platformer Series? Let me know with a comment and we'll get started. Website: http://ift.tt/1c4GmX7 Twitter: http://www.twitter.com/AwfulMedia via YouTube https://youtu.be/jKvrHIBneYMcontinue reading →
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How to make a Game like Making a Simple Game in Unity – Bugs – Unity C# Tutorial (Part 12)

Making a Simple Game in Unity - Bugs - Unity C# Tutorial (Part 12) Just fixing a couple issues. Making a Simple Game in Unity is a series that will be focusing on the fundamentals of game development. We're going to be creating a simple game where you are to move the player to the goal while avoiding patrolling enemies. We'll learn how to create patrol points for enemies and allow them to travel between them, accumulate score based on time and token collections, a level selection menu, and more. If you are…continue reading →
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How to make a Game like Making a Simple Game in Unity – Level Select (Cont.) – Unity C# Tutorial (Part 11)

Making a Simple Game in Unity - Level Select (Cont.) - Unity C# Tutorial (Part 11) We continue creating our over-world level-select system. Making a Simple Game in Unity is a series that will be focusing on the fundamentals of game development. We're going to be creating a simple game where you are to move the player to the goal while avoiding patrolling enemies. We'll learn how to create patrol points for enemies and allow them to travel between them, accumulate score based on time and token collections, a level selection menu, and…continue reading →
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How to make a Game like Making a Simple Game in Unity – Level Select – Unity C# Tutorial (Part 10)

Making a Simple Game in Unity - Level Select - Unity C# Tutorial (Part 10) We start our simple over-world level-select system. Making a Simple Game in Unity is a series that will be focusing on the fundamentals of game development. We're going to be creating a simple game where you are to move the player to the goal while avoiding patrolling enemies. We'll learn how to create patrol points for enemies and allow them to travel between them, accumulate score based on time and token collections, a level selection menu, and more.…continue reading →
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How to make a Game like Making a Simple Game in Unity – Level Complete Window – Unity C# Tutorial (Part 8)

Making a Simple Game in Unity - Level Complete Window - Unity C# Tutorial (Part 8) We create a window that pops up when we complete a level that calculates our score, time, and level progression. Making a Simple Game in Unity is a series that will be focusing on the fundamentals of game development. We're going to be creating a simple game where you are to move the player to the goal while avoiding patrolling enemies. We'll learn how to create patrol points for enemies and allow them to travel between them,…continue reading →
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How to make a Game like Making a Simple Game in Unity – Playing Sound Effects – Unity C# Tutorial (Part 9)

Making a Simple Game in Unity - Playing Sound Effects - Unity C# Tutorial (Part 9) We create a nice method for playing multiple audio clips. We also cover a simple, quick way to pause the game. Making a Simple Game in Unity is a series that will be focusing on the fundamentals of game development. We're going to be creating a simple game where you are to move the player to the goal while avoiding patrolling enemies. We'll learn how to create patrol points for enemies and allow them to travel between…continue reading →
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How to make a Game like Making a Simple Game in Unity – Saving and Coins – Unity C# Tutorial (Part 7)

Making a Simple Game in Unity - Saving and Coins - Unity C# Tutorial (Part 7) We setup our game to save our level progression, load it up when we want to play, and allow us to start a new game from the menu. We also create coins and a way to collect and count them. Making a Simple Game in Unity is a series that will be focusing on the fundamentals of game development. We're going to be creating a simple game where you are to move the player to the goal…continue reading →
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How to make a Game like Making a Simple Game in Unity – Timer – Unity C# Tutorial (Part 6)

Making a Simple Game in Unity - Timer - Unity C# Tutorial (Part 6) Extremely simple main menu, countdown timer, and more. Making a Simple Game in Unity is a series that will be focusing on the fundamentals of game development. We're going to be creating a simple game where you are to move the player to the goal while avoiding patrolling enemies. We'll learn how to create patrol points for enemies and allow them to travel between them, accumulate score based on time and token collections, a level selection menu, and more.…continue reading →
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How to make a Game like Making a Simple Game in Unity – Spike Traps – Unity C# Tutorial (Part 5)

Making a Simple Game in Unity - Spike Traps - Unity C# Tutorial (Part 5) Modeling a spike trap in Blender, animating it in Unity, and writing a simple trap class. RE-UPLOAD: Audio delay was fixed. Making a Simple Game in Unity is a series that will be focusing on the fundamentals of game development. We're going to be creating a simple game where you are to move the player to the goal while avoiding patrolling enemies. We'll learn how to create patrol points for enemies and allow them to travel between them,…continue reading →
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How to make a Game like Making a Simple Game in Unity (Part 4) – Unity C# Tutorial

Making a Simple Game in Unity (Part 4) - Unity C# Tutorial Falling off the map, the game manager class, the goal, and more. Making a Simple Game in Unity is a series that will be focusing on the fundamentals of game development. We're going to be creating a simple game where you are to move the player to the goal while avoiding patrolling enemies. We'll learn how to create patrol points for enemies and allow them to travel between them, accumulate score based on time and token collections, a level selection menu,…continue reading →