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How to make a Game like asteroids:

Invasion Game in XNA for Windows Phone 7 Invasion is a UFO-shooter game, originally designed by Mauricio Ritter. This article describes my port of the Invasion game for Windows (in C# and Managed-DirectX) to Windows Phone 7 (C# and XNA 4.0). The full source code is provided. from http://ift.tt/1ecnRrxcontinue reading →
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How to make a Game like asteroids:

Grausteroids - an Asteroids game using DirectX and C++ I've noticed more and more people asking questions about writing games, so I thought I'd post this. It was written some time ago, as an excuse to learn various parts of DirectX. This game will detect if you have a joystick, and use it. If the joystick has force-feedback, it is supported. from http://ift.tt/1LCz02Mcontinue reading →
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How to make a Object Shatter Into Smaller Fragments in Unity

How to Make an Object Shatter Into Smaller Fragments in Unity In this tutorial I will show you how to create a simple shattering effect for your Unity game. Instead of just "deleting" a crate (or any other object) when it is hit or destroyed, we can make it splinter into smaller pieces. from http://ift.tt/1FPXLUDcontinue reading →
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How to make a Game like shmup:

Fighter Space Ship Game For this weekend I gave a shot to XNA Framework and For the App Innovation Contest, I propose creating a Fighter Space Ship game. It’s my first attempt to game programming, As the name suggests, you will be driving a space ship in galaxy and protecting yourself from meteors. from http://ift.tt/WKfPcAcontinue reading →
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How to make a Game like navy battle:

Navy Battle Game - III This article demonstrates how to use the multi-player online game development SDK (TGSDK), provided to third party developers, to implement the Navy Battle game. This article is inspired by Alex Cutovoi who wrote the original two part Navy Battle articles. from http://ift.tt/1LCyVMIcontinue reading →
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How to make a Game like memory:

Game Application "- Memory Plus +" I wanted to recall my knowledge in MFC, so after a two year break, I started with developing this application as Game software + Memory Plus - . It is a simple game application which you have probably come across. I have always been interested in coding game software. from http://ift.tt/1LCyTnZcontinue reading →
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How to make a Game like space invaders:

Unity3D: Space Invaders (Part 2 - Linear Interpolation) Hi all! :) In the previous article ("Unity3D: Space Invaders (Part 1 - Navigation and Materials)"), we began working on a Space Invaders clone called Ranch Invaders. Today we're going to continue where we left off, and we're going to animate the alien moving around. from http://ift.tt/1dHrbv1continue reading →