How to make a Game like sound: Oh My! That Sound Made the Game Feel Better!

How to make a Game like sound: Oh My! That Sound Made the Game Feel Better!

Oh My! That Sound Made the Game Feel Better! In this GDC Europe 2015 Indie Summit session, sound designer Joonas Turner (Nuclear Throne, Badland) gives some key insights on how to improve the feel of a video game with sound - often a surprisingly effective a visceral tactic.GDC talks cover a range of developmental topics including game design,from http://www.youtube.com/watch?v=1Z5WqC97uZQcontinue reading →