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How to make a Game like nim:

2D "Nim" Game Development and Animation in C# (Part 2) Nim is a two-player mathematical game of strategy in which players take turns removing objects from distinct heaps. On each turn, a player must remove at least one object, and may remove any number of objects provided they all come from the same heap. from http://ift.tt/1Np3Eelcontinue reading →
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How to make a Game like pong:

A Pong game for Windows Mobile Do you like computer games? Yes? Me too. Have you ever thought about writing one? Me too! I think playing games is a lot of fun, and it's even more fun to write one. But as someone wisely said, a game is a complicated thing. In fact, it can be quite challenging to slap together a working game. from http://ift.tt/1HpqWQlcontinue reading →
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How to make a Game like unity:

Integrate App42 Social Leaderboard in Unity with Facebook SDK App42 Unity SDK allows a developer to save game score of a user and to maintain a leaderboard among the user friends of Facebook. Since Facebook has just released Unity SDK, it is quite straightforward to do authentication with Facebook now and to invite friends for the same. from http://ift.tt/1KMKkJhcontinue reading →
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How to make a Game like mmo, top down:

Creating a MMO Game with AppWarp Multiplayer Gaming Engine MMO (Massively Multiplayer Online) games are the ones where large number of players are present at a time and interact with each other. One such popular game is World Of Warcraft. Today several MMOs have been released in the market, and many of them have been successful. from http://ift.tt/1Mlc2emcontinue reading →
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How to make a Game like asteroids:

How to build an asteroids inspired Silverlight game Recently, I have I heard so many great things about Silverlight. However, I really did not have any projects that required me to use it. In order to get familiar with it, I thought I would take on the task of building a small game. from http://ift.tt/1Np3C6fcontinue reading →
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How to make a Game like tic tac toe:

Two Player TicTacToe 2D Game using jQuery Tic-Tac-Toe is a very simple paper-pencil game. In this example, I've shown how to build a 2D Tic-Tac-Toe using jQuery on HTML. Tic-Tac-Toe is about Os and Xs. The rule of the game is very simple. On a 3x3 grid, a player has to match 3 consecutive Os or Xs horizontally/vertically/diagonally. from http://ift.tt/1CnywHKcontinue reading →
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How to make a Game like doodle riddle:

Doodle Riddle - A JavaScript Windows 8 Game Doodle riddle is an HTML5/JavaScript entry in the AppInnovation contest. It is a Windows 8 style game under development. This article will give an overview about the application and a small introduction into game development with JavaScript for Windows 8. from http://ift.tt/1Np3BiDcontinue reading →
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How to make a Game like hangman:

An International Hangman Game for the Pocket PC This article is a basic introduction to the internationalisation (or should that be internationalization) features of the .NET Compact Framework. The .NET Compact Framework has, just like its bigger brother, extensive features that assist the developer to write applications for multiple regions. from http://ift.tt/1HpqUI7continue reading →
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How to make a Game like snake:

Making Realtime Multiplayer game with Starling in Flash Since the flash port of our AppWarp SDK has been released, now you can easily develop real-time multiplayer games for flash platform. The AS3 SDK of AppWarp does not restrict you in anyway while developing games in flash. from http://ift.tt/1bLCvOKcontinue reading →
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How to make a Game like gta, unity:

Unity 5 Tutorial For Beginners - How To Build A Visual City - Part 001 http://jvunity.com Presents :: How To Build A City for Visual Purposes Only. Our City will look exactly like the thumbnail image for this video. In this series, we will be learning how to build a basic visual city for use in most styles of game - including FPS (First Person Shooters) and Open World. from https://www.youtube.com/watch?v=61YVdB66jMg&utm_content=buffera9e0f&utm_medium=social&utm_source=twitter.com&utm_campaign=buffercontinue reading →